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HomeSoftware EngineeringWorking with Sprite Sheets in Unity | by Joseph Maurer | Geek...

Working with Sprite Sheets in Unity | by Joseph Maurer | Geek Tradition


Sprites are an important a part of engaged on a sport in Unity. A part of that’s how do you go about slicing a sprite that incorporates a number of photos inside it. I’m going to spend a while going by way of a fundamental instance of find out how to cut up a sprite and hook it as much as an animation 2D platform sport! Let’s get began!

To start out you will want to accumulate a sprite sheet from someplace. Here’s a hyperlink to the place I acquired the platform character for this challenge.

As soon as imported into Unity, you will must splice the sprite. You are able to do this in plenty of methods, however I recommend beginning by seeing if Unity can mechanically work out every of the photographs. To do that, use computerized mode as pictured under.

As soon as completed, you will note a lightweight gray field round every of the photographs within the sheet. Hit Apply and let Unity work the magic behind the scenes to chop every picture right into a usable asset. You’ll know it’s performed when you’ll be able to develop the sheet and see every picture appended. One thing like this:

At this level, you can begin making your animations in your character. In my fundamental instance, this simply concerned swapping the sprites on every attainable state to be the right picture.

Professional tip: Expose plenty of variables inside your Animator in order that it’s simple to inform your participant find out how to transfer!

And then you definitely’re performed! You now have a straightforward method to management your participant in code as a way to make a cool sport!

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